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Home Assistant TestFlight
Sony

PlayStation Network

playstation_network

Built inCloud polling

The PlayStation Network integration enables you to seamlessly integrate information from your currently playing game in Home Assistant.

In Apple Home through HomeKit Bridge

What HomeKit Bridge makes of each kind of entity this integration creates, read from its source code. A device only gets the ones that apply to it.

EntityShows up asNote
media_playerReceiverNeeds its own HomeKit Bridge in accessory mode
binary_sensorSensor (motion, contact, leak, smoke…)

What people report

PlayStation Network presence works via the cloud for PS5, PS4, PS3 and Vita; console type detection can be wrong.

  • Works3
  • Partly works1
DeviceIn Home AssistantIn Apple HomeWhat they saidSource
PlayStation 4Works CloudListed as supported
Saved copy
Supported devices: PlayStation 5; PlayStation 4; PlayStation 3; PlayStation Vita; PlayStation PC. Limitations: PlayStation Network imposes a rate limit of 300 requests per 15 minutes. This integration makes 3 requests per data update (every 30 seconds). This presently is well under the rate limit, but leaves room to add additional requests as the integration develops. Please keep these limits in mind to avoid exceeding the …

Excerpt saved from home-assistant.io on 2026-10-23.

Docs
PlayStation 5Works CloudListed as supported; only last used device shows active
Saved copy
Supported devices: PlayStation 5; PlayStation 4; PlayStation 3; PlayStation Vita; PlayStation PC. Limitations: PlayStation Network imposes a rate limit of 300 requests per 15 minutes. This integration makes 3 requests per data update (every 30 seconds). This presently is well under the rate limit, but leaves room to add additional requests as the integration develops. Please keep these limits in mind to avoid exceeding the …

Excerpt saved from home-assistant.io on 2026-10-23.

Docs
PlayStation VitaWorks CloudSupport added in 2025-07
Saved copy
Proposed change Adds support for PS Vita This adds the PS Vita to supported PlayStation platforms. As there is no endpoint to get the title image for PS Vita via it's title ID, this uses a workaround by fetching the user's trophy list, which also returns a title image. The

Excerpt saved from GitHub on 2026-10-23.

PR #148186 · 2025-07
PlayStation 5 ProPartly works CloudIdentified as PS4 when console not online on the account
Saved copy
The problem Newly added integration 'integration: playstation_network' has added PS5 Pro as PS4 model. ### What version of Home Assistant Core has the issue? core-2025.7.0 ### What was the last working version of Home Assistant Core? _No response_ ### What type of installation are you running? Home Assistant OS ### Integration causing the issue integration: playstation_network ### Link to integration documentation on our website https://www.home-assistant.io/integrations/playstation_network ### Diagnostics information config_entry-playstation_network-01JZ6M21CAGD7PQTYX63CE212K.json ### …

Excerpt saved from GitHub on 2026-10-23.

Issue #147998 · 2025-07

Gathered from GitHub issues, pull requests, discussions and docs, and from r/homeassistant. These are individual reports, so check the linked thread and the date before you buy.

How it connects

Cloud polling

Goes through the maker’s cloud, asking it for updates every so often. Needs the internet and an account.

Found automatically over

  • DHCP

Details

Installs (analytics)9,917 (1.4%)
Quality scaleBronze
Added inHome Assistant 2025.7
Set up in the UIYes
Maintainers@jackjpowell, @tr4nt0r

Devices listed in its documentation

  • PlayStation 5
  • PlayStation 4
  • PlayStation 3
  • PlayStation Vita
  • PlayStation PC

Limitations from the docs

  • PlayStation Network imposes a rate limit of 300 requests per 15 minutes. This integration makes 3 requests per data update (every 30 seconds). This presently is well under the rate limit, but leaves room to add additional requests as the integration develops. Please keep these limits in mind to avoid exceeding the …

In ReReHome

Whatever HomeKit Bridge shares reaches Apple Home as normal HomeKit accessories behind your Home Assistant bridge, so ReReHome shows and controls them like any other.

Bridges get their own settings page listing the accessories behind them.